TANE Service Pack 1 Hotfix 4 Beta Commences By Tony_Hilliam, August 26 2016
This month we deliver a few dozen more updates to Trainz A New Era as we continue to listen to your feedback and improve the product.
We expect to have a new set of changes ready for further testing in a couple of weeks from now, before releasing this update to the broader community.
If you are registered as a beta tester, you will be prompted to update as soon as the build is made available. This patch is for build 81728 (PC) only. Changelist for SP1 HF4 - Beta 1 (Build 83570)
LOD processing has been rebalanced to reduce the amount of time between LOD updates when operating in dense scenes with high draw distance. Fixed a bug preventing copy and paste of Rules in the Edit Session window. Cabin tooltips now disappear when switching to cabin-exterior views. Track and Road spline smooth and straighten tools now respect spline type. Trackside objects are no longer movable to (or on) non-track splines. Fixed a case where the "Interlocking Tower Set Path" rule would fail if it was executed very early in a session. "a.outsideview" attachments now stay oriented with the train. The paste tool button now correctly displays whether the tool is currently active. Fixed the copy&paste absolute/relative height buttons re-enabling themselves when changing edit modes. Prevented the addition of duplicate picklist entries in TrainzContent. Clicking on Signals controlled by an Interlocking Tower now takes the user to the tower. Surveyor Asset Pickers no longer clear their selection when their text is copied. In-game numeric edit boxes will now allow negative values while the text is selected. Using the bookmark buttons on the Search Panel no longer causes the 3D view to lose keyboard focus. The Surveyor Mini-map window position is now saved between runs. Ruler labels now disappear based on draw distance setting in surveyor. The “Hide Interface” (F5 / ctrl-space) hotkeys no longer interferes with satellite view. Fixed an issue where minimap text labels would be oversized on maps that are far above sea level. The mouse cursor now shows as an "arrow" when dragging columns in CM (Windows platform). Updated the text color of non-local assets in TrainzContent to improve readability. The "Export to CDP" file dialog on the Windows platform now correctly shows a "*.cdp" extension filter. Boosted the strength of the material emissive value imported from Max, to better match TS12. Update the Power Station Rule and the BaseIndustry script to support a new industry "view details" display state of "Currently without power". Fixed a case where assets could be incorrectly reported as faulty due to validation occurring before all systems had finished starting up. Changed the property edit tool to permit editing scenery-with-track object properties in scenarios which previously would have been rejected due to layer checking. TrackCircuitInsulator and TrackCircuitDetector are no longer corrupted after being saved and reloaded. Existing instances of these asset types will need to be replaced. Ammeter now displays meaningful values while using Dynamic Braking. Fixed a crash which could occur while dragging procedural track. Fix scenery-with-track attachments breaking when resaving old routes. Fixed savegame data for coupler and junction locking status. Updated ground LOD to use minimap texture to fix some ground texture artifacts. Fixed a rare case where script compile failures could leave files locked incorrectly. The "Today" filter in TrainzContent can now be edited and resaved, and will continue to always use the current date. Protected against a gameplay-blocking script exception which could occur in Driver when working with faulty content. Fixed a case where creating a new userdata folder would not immediately download DLS asset listings. Fixed a rare case where TrainzContent could hang when displaying asset details.
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